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Speed Runs

Speed running (trying to complete a videogame in the fastest time possible) is almost as old as gaming itself. At least, it's almost as old as games that have a definite end point or staging points, since speedrunning a game with infinitely repeating levels is Sisyphean.



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Speed Runs
by Andrew Gardikis
movies

eye 686,883

favorite 52

comment 54

Speed run of Super Mario Bros. done on April 10 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I believe that this may be a perfect time by Speeddemosarchive 's timing of Super Mario Bros. 1. First off, I'd like to thank my brother for helping me figure out a faster way of beating the game. If it weren't for him, a run like this probably wouldn't have been seen for a long while. I also want to thank those who encouraged me...
favoritefavoritefavoritefavorite ( 54 reviews )
Topics: Mario: Super Mario Bros., NES
Speed Runs
by Peter 'Kibumbi' Knutsson
movies

eye 878,834

favorite 3

comment 0

Speed run of Quake 4 on private skill in 26 segments completed on December 29 2005. Available in 320x240 DivX and 640x480 h.264 versions. Author's comments: This game is extremely linear. Not only have they removed just about everything that can speed up your progress, like rocket jumping, they have also blocked like 99% of all possible shortcuts with invisible walls. Only one major trick is left to abuse and that is strafe jumping, which doesn't seem to work equally well on all surfaces. All...
Topic: Quake
Speed Runs
by Michael 'saxman52' Metcalf
movies

eye 667,772

favorite 0

comment 0

Speed run of Die Hard: Nakatomi Plaza on 'Die Harder' difficulty in 30 segments completed on June 12 2005. Available in low, normal, and high quality. Author's comments: A huge thanks to Radix for being patient, tolerant, and very helpful and for accepting the run. Another huge thanks to Nate for his FAQ and for capturing segment 16: In the Vents. And on that note... HI! :) This is my very first speed run and I'm proud of how it turned out. I think you'll be able to tell this is my first time...
Topic: Die Hard
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on May 10, 2013.
Speed Runs
movies

eye 494,019

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comment 1

Individual level runs of Starcraft: Brood War. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Protoss 01 Escape from Aiur 2:42 02.11.05 René Kamp Protoss 02 Dunes of Shakuras 10:41 08.05.06 Alex Eustis Protoss 03 Legacy of the Xel'Naga 5:53 25.09.06 Alex Eustis Protoss 04 The Quest for Uraj 1:55 11.12.05 Philip Cornell Protoss 05 The Battle...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Starcraft
Speed Runs
by Andy 'NTG' Nelson
movies

eye 1.5M

favorite 10

comment 3

Speed run of Grand Theft Auto: San Andreas in 37 segments, completed on May 13 2005. Available in low and normal quality. Author's comments: Credits first - I referred quite a lot to Tirdun's walkthough from gamefaqs, and also used the Java San Andreas Map a lot to locate weapons/armour. Notes/Missions in each part: Part 1 (Big Smoke, Sweet & Kendl, Ryder, Tagging Up Turf, Cleaning The Hood, Drive-Thru, Nines and AKs, Drive-By, Sweet's Girl) - This could definitely be improved on. The...
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topics: Grand Theft Auto, PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on November 11, 2011.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 25, 2020.
Speed Runs
movies

eye 1,930

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Speed runs accepted for publication on Speed Demos Archive on October 13, 2013.
Speed Runs
by Harry Potter Games Archive Project
movies

eye 3,198

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comment 0

Split in 100GB items. Video Archives Part 20 of 31.
Topics: Harry Potter Games, Harry Potter PC, Harry Potter Game Play, Harry Potter Walk Through, Harry...
Speed Runs
by Jeremy 'spiderman88mil' Taylor
movies

eye 26,268

favorite 6

comment 6

Speed run of Super Mario 64 collecting all 120 stars, done on December 18 2004. Available in low and normal quality. Note: the runner paused twice for several minutes, but the majority of these times were snipped from the file and didn't count for the time. Author's comments: This is a full 120-star run of the game. This run is far from perfect, and is even very sloppy at times, but it still breaks the 3 hour mark by a couple minutes. I first started practicing this run with almost no planning,...
favoritefavoritefavoritefavorite ( 6 reviews )
Topics: Mario: Super Mario 64, Single-segment, 100%, Nintendo 64
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on January 24, 2014.
Speed Runs
movies

eye 210,185

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Speed run of The Legend of Zelda: Twilight Princess with save warping in 43 segments, completed on April 5 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: This is my first speed run and I'm pretty happy with how it turned out. Obviously, this run wouldn't be possible without everyone who has contributed even the smallest of short cuts. Thanks to pretty much everyone in the gigantic Twilight Princess topic, there are too...
Topics: Legend of Zelda: Twilight Princess, Wii
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 13, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on June 2, 2015.
Speed Runs
movies

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Speedrunning guide for the game "Pink Panther: Pinkadelic Pursuit".
Topics: Pink Panther, Pinkadelic Pursuit, Speedrun, Guide
Speed Runs
by Trevor Seguin
movies

eye 116,531

favorite 29

comment 9

Speed run of Super Mario Bros. done on October 9 2004. Available in normal and high quality. Author's comments: This is the cleanest, best looking SMB run I've done, although some levels can be finished slightly faster with better tactics so I estimate that I could do better by five to seven tenths overall. Easily the best part is in 8-3 with the Hammer Bros (I was very surprised I didn't die). Enjoy :)
favoritefavoritefavoritefavoritefavorite ( 9 reviews )
Topics: Mario, NES
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on December 22, 2015.
Speed Runs
movies

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comment 2

A collection of videos from Awesome Games Done Quick 2013, a speedrunning charity marathon that was broadcast live with a peak of over 50k+ concurrent viewers, and raising over $450k for cancer prevention and research.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Speed Runs
by Kevin 'Enhasa' Juang
movies

eye 6.8M

favorite 17

comment 9

Speed run of Final Fantasy II in 38 segments completed on December 19 2005. Available in low quality only, video quality is poor when moving in the overworld. Timing note: Game's timer is referenced at its last visible point, then real time from then to final damage numbers appearing is added. Resulting time is rounded up to the next whole minute since the game timer could've have been :59 seconds at the last visible moment. Author's comments: First, I would like to thank my friend Kyle for...
favoritefavoritefavoritefavorite ( 9 reviews )
Topics: Final Fantasy, Super Nintendo
Speed Runs
by David 'marshmallow' Gibbons
movies

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favorite 8

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Individual levels speed runs of Counter Strike: Condition Zero by David 'marshmallow' Gibbons. Level name Time Date Counter Terrorist Training 9:13 16.04.05 Recoil 5:07 14.05.05 Lost Cause 4:44 17.05.05 Secret War 5:36 14.05.05 Building Recon 9:33 19.05.05 Druglab 4:27 15.05.05 Motorcade Assault 3:52 14.05.05 Thin Ice 3:04 14.05.05 Downed Pilot 8:45 16.04.05 Hankagai 4:59 16.05.05 Turn of the Crank 3:05 17.05.05 Alamo 4:24 15.05.05 Rise Hard 11:54 22.05.05 Miami Heat 5:58 17.05.05 Truth in...
Topic: Counter Strike
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on August 17, 2014.
Speed Runs
by Astra 'StrangenessDSS' Piper
movies

eye 477,081

favorite 1

comment 2

Individual level speed runs of Blast Corp, with each level achieving a platinum rank. One run uses the "z-trick" which involves attempting to get out of a vehical by a building - after a few failures, the building simply blows up! This only works on the NTSC version. Angel City 0:54.1 05.07.04 Astra Piper Argent Towers 0:15.5 21.06.04 Astra Piper Baboon Catacomb 0:40.5 03.07.04 Astra Piper Backlash 0:07.2 11.06.04 Astra Piper Beeton Tracks 1:02.5 24.01.05 Brandon Sanford - with...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Blast Corps, Nintendo 64
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 22, 2017.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on March 17, 2015.
Speed Runs
by Ben 'Cygnus' Goldberg
movies

eye 39,760

favorite 1

comment 1

Speed run of Pokémon Red in 22 segments completed on May 2 2005. Author's comments: First, I would like to thank Mr. Scary Muffin for bringing up the idea of speed running Pokemon. When I saw the topic, I thought to myself "There's no way to beat Pokemon R/B/Y under 7 hours!" I decided to read the topic anyways, though, to see what they thought. When I saw that GGFan, who I would also like to thank for his FAQ, beat the game in 3:07, I was impressed. I checked out his FAQs and...
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: Pokémon, Game Boy
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive in February of 2009.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on June 18, 2014.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on July 14, 2014.
Speed Runs
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Speed run of Chrono Trigger in 34 segments completed on October 26 2005. Timing note: uses game timer at last seen moment in final part plus remaining real time until final damage on Lavos. Author's comments: This is by far my most polished run -- over a month in the making and numerous test runs and multiple strategies attempted, resulting in a final run that dips below the five hour mark. What will impress most people, I predict, will be the boss fights. Most of the bosses I take on are at...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Chrono Trigger, Super Nintendo
Speed Runs
by Jeff 'Lord Revan' Richardson
movies

eye 2M

favorite 10

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Speed run of Star Wars: Knights of the Old Republic with only dark-side choices in 26 segments, completed on July 1 2005. Available in 320x240 and 800x600 versions. Author's comments: Hello Meatbags. This is my inaugural Speed Run: Star Wars Knights of the Old Republic on Normal. Kotor: The game that proved Yoda has a speech impediment. SW: KOTOR is one of my all-time favorite games. It is also one of the few games that I consider myself good at. I played through it several times and then I...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Star Wars
Speed Runs
by Robert 'Trebor' Nobles
movies

eye 256,390

favorite 1

comment 0

Low% speed run of Metroid Prime in 18 segments, collecting only the minimum 22% items, completed on October 27 2004. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: After my 23% run I did a while back, I thought I would be done with speed running Metroid Prime. That still proved to be the case when the 22% game was finally nailed down. I personally confirmed 22%, though it didn't really need it; everything worked. Within a few weeks, I found...
Topics: Metroid Prime, low%, GameCube
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on March 28, 2018.
Speed Runs
by Philip 'ballofsnow' Cornell
movies

eye 303,532

favorite 0

comment 1

Speed run of God of War on God difficulty in 20 segments completed on April 4 2006. Available in six versions: normal/low quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First, let me say thanks to Prism for creating the first speedrun of this game. Without his run I wouldn't have started mine. Thanks to Radix for creating and maintaining this website. When watching this run, I think you will be surprised that there is a relatively low amount of combat....
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: PlayStation 2
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on April 28, 2013.
Speed Runs
movies

eye 5,248

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comment 0

Speed runs accepted for publication on Speed Demos Archive on October 21, 2013.
Speed Runs
by Damien 'Dragondarch' Moody
movies

eye 1.1M

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Speed run of Castlevania: Aria of Sorrow on hard mode in 17 segments, completed on November 29 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Here we are again...more AoS. Using a lot of new info learned from various individuals at SDA, I managed to drop the time from my last run, which will henceforth be referred to as "Craptastic," by 18:22...meaning the new time is 36:12. The randomness of needing certain souls and weapons...
Topics: Castlevania: Aria of Sorrow, Hard mode, Game Boy Advance
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 27, 2012.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 14, 2012.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 15, 2017.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 9, 2013.
Speed Runs
movies

eye 2,691

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Speed runs accepted for publication on Speed Demos Archive on March 12, 2014.
Speed Runs
by Wesley 'Molotov' Corron
movies

eye 58,738

favorite 4

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Speed run of Chrono Cross in 50 segments, with two verions of the 50th segment to get both good and bad endings. Available in three versions: normal, high, and low quality DivX. Author's comments: First of all, I'd like to thank Professor_Plump, Genji, Arrow, and Enhasa for all the help/support they gave me. Of course, thanks to Radix, Nate, and everyone who posted in the topic as well. Thanks go to the people behind ePSXe (and plug-in makers) as well, since, without that program, testing...
Topics: Chrono Cross, PlayStation
Speed Runs
by Andrew 'Farringa' Farrington
movies

eye 143,551

favorite 4

comment 0

Speed run of Final Fantasy VII in 85 segments, completed on June 4 2007. Available in four versions: low/normal quality DivX, and normal/low quality H.264 MPEG-4. Author's comments: And it's finally done. This is my first speed run ever, and probably the last one for awhile. I've been working on this project for over a year, and a lot has happened. I've seen the end of two years of college, got married, moved into my first apartment, rebuilt my computer, had surgery on both feet...
Topic: Final Fantasy
Speed Runs
by Andrew Paquette, (Gene Bodio for Fundland)
image

eye 467

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Andrew was the art director for the unreleased Playstation 1 game "Scooby-Doo! Night of 100 Frights" not to be mistaken with the Playstation 2 game of the same name. Development was from December 1999 to March 2001.
Topic: Scooby-Doo! Night of 100 Frights
Speed Runs
by バトラ
movies

eye 227

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Super Mario Sunshine Any% TAS
Topic: Super Mario Sunshine
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on January 13, 2016.
Speed Runs
movies

eye 70,532

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Speed run of Soldier of Fortune 2: Double Helix on Soldier of Fortune (hardest) difficulty in 62 segments, completed on May 1 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: Tip for the viewer: DivX/XviD can't cope with the detail levels and high motion of this game so I can't recommend anyone to watch them. The only reason there are LQ and MQ XviD versions is because Radix still requires them. Also, from part 40 and...
Topics: Soldier of Fortune, Hard mode
Speed Runs
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Updated 2009-01-01
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 1, 2013.
Speed Runs
movies

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Speed run of Prince of Persia: Warrior Within on easy mode in 7 segments. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Since the whole thing is almost 4 hours it would be hard for me to describe certain things unless you've already played the game. I thought that the amount of time it would take to beat this game would be roughly the same as the sands of time, but when the first thing I had completed was 45 minutes and I was barely 1/4 into...
Topics: Prince of Persia, PlayStation 2
Speed Runs
by Harry Potter Games Archive Project
movies

eye 1,762

favorite 0

comment 0

Split in 100GB items. Video Archives Part 19 of 31.
Topics: Harry Potter Games, Harry Potter PC, Harry Potter Game Play, Harry Potter Walk Through, Harry...
Speed Runs
movies

eye 1,026

favorite 0

comment 0

Speed runs accepted for publication on Speed Demos Archive on March 14, 2016.
Speed Runs
by Andy 'NTG' Nelson
movies

eye 100,105

favorite 6

comment 0

Speed run of Grand Theft Auto: Vice City in 14 segments, completed on February 10 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: First off, thanks go to Nate, for capturing the run, and to Jnco904's Car Locations FAQ from gamefaqs. Notes/Improvements on the run: Part 1 - You get 5 shotgun rounds every time you jack a police car - this is why I stop for seemingly no reason to do this twice, cuz having the shotgun makes a couple of the...
Topics: Grand Theft Auto, PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 17, 2013.
Speed Runs
by 'Red Scarlet'
movies

eye 54,742

favorite 6

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Hello. When I first requested suggestions for my summer project of playing through Final Fantasy 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, X-2, 12 and then the Dragon Quest games over the summer at a forum I go to ( http://www.neogaf.com/forum/showthread.php?t=100904 ), there were a couple of video requests for particular parts of the game this group of videos is for, the remake of Dragon Quest 4 for the PS1. The game never was released outside of Japan/Asia, and a number of people were pretty dismayed...
favoritefavoritefavorite ( 2 reviews )
Topic: PlayStation
Speed Runs
by Peter 'Dragorn' Branam-Lefkove
movies

eye 5.3M

favorite 12

comment 1

Speed run of Banjo-Tooie in 12 segments completed on December 19 2005. Uses save warping and abuses death to save time. Available in four versions: low, normal, high and insane quality. Author's comments: Credits: Nate - For capturing the run from VHS Radix - For hosting the run mike89 - His Banjo Tooie 100% Speed Guide was a great starting point for strategizing my own routes, and had a few tricks that I probably wouldn't have thought of myself (such as getting the grenade eggs early to defeat...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Banjo Kazooie, Nintendo 64
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on July 18, 2016.
Speed Runs
by Michael 'sternn' McEnroe
movies

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favorite 1

comment 0

Speed run of Devil May Cry with 100% in 15 segments, completed on August 19 2006. Does all bonus missions, collects all weapons, upgrades and blue / purple orbs, and gets S-rank on every level for 100%. Available in ten versions: single audio, low/normal quality DivX AVI, single audio, low/normal/high/insane quality H.264 MPEG-4, and dual audio low/normal/high/insane quality H.264 Matroska with audio commentary track. Author's comments: This is my second from-scratch 100% run of Devil May Cry...
Topics: Devil May Cry, 100%, PlayStation 2
Speed Runs
by Speed Demos Archive
movies

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Charity marathon held by speedrunners from Speed Demos Archive beginning January 6, 2011 at 4:00 pm EST and ending January 11, 2011 at 5:35 pm EST. All donations went to the Prevent Cancer Foundation . Original game audio available on second audio track.
Topics: charity, marathon, sda
Speed Runs
by Sonikkustar
movies

eye 927

favorite 0

comment 0

Submission: http://tasvideos.org/2912S.html
Topics: Vigilante, TAS, Tool, Assisted, Speedrun, PCE, PC, Engine, TurboGraphx, Turbo, Graphx
Speed Runs
by Sri 'MrGuy' Singh
movies

eye 63,168

favorite 4

comment 0

Speed run of Super Paper Mario in 45 segments, completed on July 14 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First of all, thanks to: * Radix, for hosting the run. * nate, for encoding the run. * Amazing Ampharos, who provided insightful advice and helped me turn my original sloppy first few segments into something worthy of a real speedrun. * Mr_Potter, Satoryu, tkrausse, and forte_x, who also pointed out...
Topics: Mario: Super Paper Mario, Wii
Speed Runs
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Screenshots, videos and texts that describe the routes and tricks in the game "Lucky Luke: On the Daltons' Trail".
Topics: Lucky Luke, Speedrun, Guide
Speed Runs
movies

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Speed run of Diablo II: Lord of Destruction on normal skill as Sorceress class in 13 segments, completed on July 23 2005. Available in low, normal and high quality. Author's comments: Firstly, a big thanks to Marshmallow, for doing his D2LOD speedrun, which got me into wanting to do it myself. Thanks to everyone on the thread, especially Coriolanus for his tireless number crunching, Dragonwarrior, Stuporman, Gorash, and everyone else who gave their words of advice. I got the idea for this...
Topic: Diablo
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on January 17, 2010.
Speed Runs
by Chris 'Satoryu' Kirk
movies

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comment 1

Speed run of Mega Man X6 with all 8 Maverick stages in 14 segments completed on November 27 2005. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: My friend who shall remain nameless was supposed to do this run near two years ago, but never went through with it. Seeing as how I was bored Thanksgiving, I took it upon myself to do it. This X game is one of the most difficult. There are a lot of random factors (Scaravich's stage being one big...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Mega Man: Mega Man X6, PlayStation
Speed Runs
by Nick 'Thrull' Alward
movies

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Speed run of Deus Ex on Realistic difficulty in 44 segments, completed on December 12 2004. Available in 320x240 and 640x480 versions. Note that SDA's standard timing method is used instead of the game's timer as it doesn't display at the end. Author's comments: Well, this is my first speed run, and one of a game I've always wanted to try it on. Deus Ex has been a longtime favourite of mine, and I came back to make this run after a year or so of not playing it. It took more than a month to make...
Topic: Deus Ex
Speed Runs
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Individual level speed runs of Serious Sam: The First Encounter on Serious difficulty. Available as DivX avi files and a .rar of the original .dem recordings which require v1.05 of the game to play. Author's comments: 1 - Introduction & Verification Hello, I'm Drew "stx-Vile" DeVore. You might remember me from such speedrunning bloopers as "Doom/Doom2 Done Nightmare Style" or "The Obscure Appearance in the Skillz Test #4 Reel." With some awkwardness afforded by...
Topic: Serious Sam
Speed Runs
by Nolan 'Radix' Pflug
movies

eye 799,331

favorite 3

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Speed run of Resident Evil 0 on normal skill in 7 segments completed on July 7 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: It took me a lot longer than I planned to do a better run. My 1:59 was crap and I only posted it to have the 100th game at SDA be '0'. I hadn't looked to see what kind of times anyone had posted before I finished that run. I looked at shin's Japanese site after I did and saw a time of 1:43:57 listed. I...
favoritefavoritefavorite ( 3 reviews )
Topics: Resident Evil: Resident Evil 0, GameCube
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on December 28, 2015.
Speed Runs
movies

eye 33,083

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comment 0

Updated 2009-01-01
Speed Runs
by William 'pirate109' Tansley
movies

eye 46,721

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100% speed run of Metroid Prime's European version in 19 segments, completed on January 1 2005. Available in three versions: low quality, normal quality, and 50 fps high quality. Author's comments: This run took me far longer than any of my previous ones - I actually began it pretty much right after finishing the 1:11, IIRC. This is partly because IMO 100% runs are far harder than any% ones (can't really say with low%s, since I've never done a 'proper' low% run), but mainly because I had to...
Topics: Metroid Prime, European version, 100%, GameCube
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on April 19, 2013.
Speed Runs
by Andrew 'ajbolt89' Bolton
movies

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Low% speed run of Metroid Zero Mission on Hard mode in 10 segments, completed on 4 December 2005. Available in five versions: normal/low quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Introduction: Ekarderif from M2K2 recently started recording a technical demo of a 9% Hard run of this game. Watching the first few segments, I was initially rather put out, mostly because I felt I could never do any of the tricks he could and that people wouldn't appreciate cart runs...
Topics: Metroid Zero Mission, low%, Game Boy Advance, Hard mode
Speed Runs
by Damien 'Dragondarch' Moody
movies

eye 759,929

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Speed run of Castlevania: Aria of Sorrow on hard mode in 14 segments, completed on September 4 2004. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: I had been thinking about doing a run on this game for a while now...it just took me that long to get the ambition to actually do it :P A few notes: 1) This game has a TON of randomness in it, mostly certain souls that are (for intents and purposes) required. Some souls are very rare and required...
Topics: Castlevania: Aria of Sorrow, Hard mode, Game Boy Advance